The sequel to World Series Baseball II, World Series Baseball '98 continues the growing franchise. As usual, this game features MLB and MLBPA licensing so that all of the players and teams are included. Along with the players and teams, all of the stadiums are here as well. Modes of play include exhibition, playoffs, home run derby, and pennant race (full season).
For each batter World Series Baseball '98 includes authentic batting stances as well as strengths and weaknesses. Pointing out the strengths and weaknesses are four quadrants that overlay the strike zone. Every quadrant represents a button on the controller. Quadrants show which part of the strike zone is the batter's strong area and where they are weakest. Players then have the option to select a quadrant as they attempt to guess where the pitcher will throw the ball.
Pitchers are represented realistically as well. They throw the same types of pitches they would throw in real life and feature their actual windup. For example, Randy Johnson brings the heat while Tim Wakefield tosses knuckleballs.
Many other features are included as well: weather, interleague play, stat tracking, various camera angles, a play-by-play announcer, and injuries. One thing that is still missing from the series is the ability to trade players.