Strap on your cleats and get ready for some action on the gridiron. Atari's Super Football pits you against a friend or the computer on a 3-D field with five players per side.
There are four games to choose from, each with a one or two-player version. Game 1 is the easiest difficulty level (novice) and has three minutes in each quarter, while Game 4 is the hardest (expert) and has 15 minutes in each quarter. Games 2 and 3 are standard and advanced, with seven and 10 minutes per quarter, respectively.
In the simplest level, the plays are called for you, but in the others you call them yourself. As detailed in the instruction manual, you can choose from a variety of formations, some of which include the receiver going in motion before the snap. The defense can also choose its formations, some of which include blitzes.
Once the offense and defense have selected their plays, it's time to snap the ball. If you choose to run, the quarterback is the one who will do so. Otherwise, wait for your receiver to get open and press the fire button to throw it to him. Once the ball is in the air, you can move the receiver toward it to complete the pass.
As in real football, there is another kick-off after halftime. Unlike real football, however, there are no fumbles, safeties, penalties, time-outs or out of bounds, and the clock runs continuously, even during extra points. There are interceptions, but the defense can't return them.