In the role of a mercenary, Far Cry 2 players find themselves in Africa. They are to bring down an arms dealer known only as "the Jackal," who has been thriving on tribal warfare. Suitably equipped but mostly alone, players are left to themselves to decide exactly what needs to be done and how to do it. Instead of a linear storyline or scripted quests, the game presents a framework of places and people who are designed to act according to their own natures, and react according to the way the player deals with them.
The game's heroes are a group of loosely associated "buddies." Players can choose to play as any one of the characters in this group, and the others will be placed in the game as friendly NPCs. Friends and enemies alike, all NPCs in the game are designed to act and react naturally in their current circumstances. Enemy guards tend to their duties and make decisions dynamically. Allies decide to become allies on their own terms.
Product Identifiers
Publisher
Ubisoft
MPN
008888524083
UPC
0008888524083
eBay Product ID (ePID)
64236814
Product Key Features
Video Game Series
Far Cry Series
Platform
Microsoft Xbox 360
Game Name
Far Cry 2
Rating
M - Mature
Genre
Shooter
Features
Explore more than 30 square miles of African savannah Dispatch enemies using an assortment of both conspicuous and stealth weapons Make use of vehicles such as trucks, boats, and gliders
Additional Product Features
Number of Players
1-16
Control Elements
Gamepad/Joystick
Release Year
2008
Country/Region of Manufacture
USA
LeafCats
139973
ESRB Descriptor
Blood, Drug Référence, Intense Violence, Sexual Themes, Strong Language