Bringing the car combat genre to the Game Boy Advance is Ubi Soft's Monster Jam: Maximum Destruction. Take control of one of four monster trucks placed within an enclosed arena, viewed from a top-down perspective. Your task is quite simply to be the last truck intact -- or the last truck still revving, as the case may be. This is done by crashing into or shooting projectiles at one of seven different zones on each opponent truck until eventually it succumbs to the damage and is destroyed. A small onscreen indicator changes color, from green to red, indicating which zones have suffered the most damage.
Power-ups can be found throughout each stage and provide racers with much-needed running repairs, nitro boosts, money, and temporarily increased jumping and offensive abilities. Weapons come in many shapes and sizes, including straight and guided missiles, machine guns, buzz saws, and even an electro-magnetic pulse. By destroying objects such as cars, benches, fountains, and the like, you can build up a power meter that will imbue your vehicle with limited invincibility when full. By performing bounce, spin, boost, and flip combinations, it's possible to inflict more damage on your opponents.
Monster Jam: Maximum Destruction offers two modes of play: Arcade and Championship. The former allows you to compete with any of the available trucks in any of the arenas that you've unlocked in the Championship mode. Before entering a Championship, players can select from one of 30 officially licensed monster trucks such as Grave Digger, Wolverine, Predator, and Wild Thang, with another 20 bonus hidden vehicles. Each vehicle has different attributes. Once you've selected your vehicle, take part in a series of events that span eight arenas from Rome to New York City. Earn money by collecting power-ups or by performing tricks and stunts. After each event you can use this money to purchase better parts for your truck. Battery backup saves all pertinent game information to the game cartridge.