Key designers of one of the most important and influential third-person 3D action games ever created offer up this adventure for the "next-generation." Former members of Core Design Toby Gard and Paul Douglas spent several years developing Galleon, which is designed to bring the same engaging playability and distinctiveness of character to the Xbox that their original Tomb Raider brought to earlier systems in the mid-1990s. Players take the role of Rhama Sabrier, a sailor, explorer, and warrior of great renown. The story-driven adventure begins when a strange vessel is uncovered near the port town of Akbah. The ship's origins and powers are a mystery to the town's wizened elder, who summons Sabrier to investigate further. Through a classic plot device at least as old as Homer, the seafaring swashbuckler must then travel to many odd and distinct islands, each offering its own unique adventure to challenge the hero.